Sine shader
A simple compute shader made in godot that creates an image using several layered sinewaves. The lower sines are sums of the previous waves. Right now the base functions are just simple modulated sines.
This is a proof of concept for a menu background.
Published | 4 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | Spathiphyllum |
Made with | Godot |
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